Game design / Programming / AIGC
Twin Pupils: Color Perception Puzzles
ROLE
Game Designer / Developer
YEAR
2025
Design for colorblind vision exchange experience
This narrative-driven game immerses players as an intelligence agent navigating a world of complex choices. Its defining visual feature presents two overlaid perspectives in contrasting color palettes, simulating the protagonist's color vision deficiency. This artistic choice transforms a technical constraint into a powerful narrative metaphor, reflecting their unique perception of reality.
Design for colorblind vision exchange experience
Design for colorblind vision exchange experience
This narrative-driven game immerses players as an intelligence agent navigating a world of complex choices. Its defining visual feature presents two overlaid perspectives in contrasting color palettes, simulating the protagonist's color vision deficiency. This artistic choice transforms a technical constraint into a powerful narrative metaphor, reflecting their unique perception of reality.


